Top 28 City Of Heroes Emote Commands The 36 Correct Answer

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ROBLOX FE EMOTE COMMANDS SCRIPT
ROBLOX FE EMOTE COMMANDS SCRIPT


Emotes – Paragon Wiki Archive

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Contents

Overview

Normal Emotes

Boombox Emotes

Unlockable Emotes

Costume Change Emotes

Emote Commands and the Quickchat Menu

Notes

Historical

External Links

Navigation menu

Emotes - Paragon Wiki Archive
Emotes – Paragon Wiki Archive

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Emotes | City of Heroes Wiki | Fandom

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  • Most searched keywords: Whether you are looking for Emotes | City of Heroes Wiki | Fandom Updating Emotes are short animations a player can use to express various body-language signals in-game. Some of them are purely for fun, and some are actually useful, such as the coin toss, the die, and the “rock/paper/scissors” to make decisions. Several of the emotes are accompanied by a sound, which…
  • Table of Contents:

Overview[]

Contents

Normal Emotes[]

Boombox Emotes[]

Costume Change Emotes[]

Unlockable Emotes[]

Notes[]

External Links[]

Emotes | City of Heroes Wiki | Fandom
Emotes | City of Heroes Wiki | Fandom

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The Players’ Guide to the Cities/Your First Game Session | City of Heroes Wiki | Fandom

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Contents

The Players' Guide to the Cities/Your First Game Session | City of Heroes Wiki | Fandom
The Players’ Guide to the Cities/Your First Game Session | City of Heroes Wiki | Fandom

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Emote Guide!

| City of Heroes® : The World’s Most Popular Superpowered MMO

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    Emote Guide!

    | City of Heroes® : The World’s Most Popular Superpowered MMO

    To activate an emote, simply type /em and the name of the emote. For example, if you would like to perform the Afra emote you should type /em afra. …

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    Emote Guide!

    | City of Heroes® : The World’s Most Popular Superpowered MMO

    To activate an emote, simply type /em and the name of the emote. For example, if you would like to perform the Afra emote you should type /em afra.

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          Emote Guide!
                                             
 | City of Heroes® : The World's Most Popular Superpowered MMO

Emote Guide!

| City of Heroes® : The World’s Most Popular Superpowered MMO

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List of Emotes – General Discussion – Homecoming

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  • Most searched keywords: Whether you are looking for List of Emotes – General Discussion – Homecoming So does anyone have an updated list of emotes in the game with … Home · City of Heroes: Homecoming · General Discussion; List of Emotes … So today I saw someone doing the /e text emote where you pull out a smart phone and type with your thumbs. I totally didn’t remember it from Live and when I checked Paragon wiki I didn’t see it in the list. So does anyone have an updated list of emotes in the game with maybe some new ones that go…
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List of Emotes – General Discussion – Homecoming

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City of Heroes Emote List: Full Details on Animated Emotes in City of Heroes and City of Villains – Altered Gamer

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  • Most searched keywords: Whether you are looking for City of Heroes Emote List: Full Details on Animated Emotes in City of Heroes and City of Villains – Altered Gamer City of Heroes Emote List … For those curious to experiment with the rest of the City of Heroes emotes, here is the full list of commands:. Check out all the amazing animated emotes in City of Heroes. Every animated emote in the game is included in our list, as well as emote descriptions and advice on which emotes players find most useful within Paragon City and the Rogue Isles. The full emotes on City of Heroes list is available here at Bright Hub.
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The Binoculars Emote

The Cower Emote

Decisions Decisions… Flip a coin!

Fishing in City of Heroes

How to Appreciate that Sexy Heroine

I’m not AFK I’m Keeping up With Current Events in Paragon City!

City of Heroes Emote List

Boom Box Emotes

Mid-Flight Emotes

City of Heroes Emote List: Full Details on Animated Emotes in City of Heroes and City of Villains - Altered Gamer
City of Heroes Emote List: Full Details on Animated Emotes in City of Heroes and City of Villains – Altered Gamer

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city of heroes emote commands

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  • Summary of article content: Articles about city of heroes emote commands For City of Heroes on the PC, a GameFAQs message board topic titled “How do you do … The emotes that have commands for animations work as /emote  … …
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city of heroes emote commands
city of heroes emote commands

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Emote (Slash Command) – City of Heroes: Rebirth Wiki

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Slash Command

Examples

See Also

Navigation menu

Emote (Slash Command) - City of Heroes: Rebirth Wiki
Emote (Slash Command) – City of Heroes: Rebirth Wiki

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Paragon Wiki Archive

From Paragon Wiki Archive

Overview

Emotes are short animations a player can use to express various body-language signals in-game. Some of them are purely for fun, and some are actually useful, such as the coin toss, the die, and the “rock/paper/scissors” to make decisions. Several of the emotes are accompanied by a sound, which is noted in the description below.

Emotes are called using the /emote slash command. It can be abbreviated /e, /em, or /me, and all four variations can be used in binds. In addition, when typing in the chat box, if the first thing typed is going to be the emote, /e may be replaced with the semicolon (;) and the name of the emote. For example, to burp you could either type /e burp or ;burp on the chat command line.

Some emotes have synonyms which carry out the same animation. Synonyms are listed in the “Aliases” column next to the more common word used as the emote in the list below.

Normal Emotes

This is a list of known emotes. Click on link name for an animated demo.

Boombox Emotes

While the boombox (or bb) emote will drop a boombox and play a random song, one may select a specific song to play with the following emotes:

Emote Aliases Flying? Sound? Description Issue Release BBAltitude zzzzz No Yes zzzzz BBBeat zzzzz No Yes zzzzz BBCatchMe zzzzz No Yes zzzzz BBDance zzzzz No Yes zzzzz BBDiscoFreak zzzzz No Yes zzzzz BBDogWalk zzzzz No Yes zzzzz BBElectroVibe zzzzz No Yes zzzzz BBHeavyDude zzzzz No Yes zzzzz BBInfoOverload zzzzz No Yes zzzzz BBJumpy zzzzz No Yes zzzzz BBKickIt zzzzz No Yes zzzzz BBLooker zzzzz No Yes zzzzz BBMeaty zzzzz No Yes zzzzz BBMoveOn zzzzz No Yes zzzzz BBNotorious zzzzz No Yes zzzzz BBPeace zzzzz No Yes zzzzz BBQuickie zzzzz No Yes zzzzz BBRaver zzzzz No Yes zzzzz BBShuffle zzzzz No Yes zzzzz BBSpaz zzzzz No Yes zzzzz BBTechnoid zzzzz No Yes zzzzz BBVenus zzzzz No Yes zzzzz BBWindItUp zzzzz No Yes zzzzz BBWahWah zzzzz No Yes zzzzz BBYellow zzzzz No Yes zzzzz

Unlockable Emotes

In-Game Action

The following emotes are unlocked by the listed in-game action or event.

Super Booster I: Cyborg

The following emotes are all unlocked by purchasing Super Booster I: Cyborg, or the Cyborg Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release PowerDown RobotPowerDown Standing Mechanically slumps into a power-down state. zzzzz PowerUp RobotPowerUp Standing Mechanically straightens up into a powered-up state. zzzzz RobotDance RoboDance, DanceRobot, Dance7 Standing Does the robot dance. zzzzz

Super Booster II: Magic

The following emotes are all unlocked by purchasing Super Booster II: Magic, or the Magic Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CardTrick MagicCards Flying Performs a fancy trick with playing cards. zzzzz Juggle JuggleBalls Flying Juggles three brightly-colored balls. zzzzz JuggleElectricity zzzzz Flying Juggles three electric sparks. zzzzz JuggleFire zzzzz Flying Juggles three fireballs. zzzzz JuggleMagic zzzzz Flying Juggles three brightly-colored magical spheres. zzzzz

Super Booster III: Superscience

The following emotes are all unlocked by purchasing Super Booster III: Superscience, or the Superscience Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release Calculate zzzzz Flying Traces through floating mathematical equations in the air. zzzzz Experiment MixFormula Flying Yes Mixes chemicals together, which explode in one of two ways, repeats indefinitely. zzzzz

Super Booster IV: Martial Arts

The following emotes are all unlocked by purchasing Super Booster IV: Martial Arts, or the Martial Arts Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release BringIt zzzzz Flying Arms cartwheel in a Matrix-Style warm up pose, right hand extended forward, fingers motion twice in a “come get some” taunt. Holds pose indefinitely If the character is holding props from another emote, the props will not disappear. zzzzz PushUp zzzzz Standing Character drops to a military style push-up routine, clapping hands at apex several times, then switching to one handed push-ups, repeats indefinitely. zzzzz

Super Booster V: Mutant

The following emotes are all unlocked by purchasing Super Booster V: Mutant, or the Mutant Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release Growl zzzzz No Yes Crouch on all fours like a beast, swiping arm and making menacing head movements, repeats indefinitely. zzzzz ShowOff Boast Flying Puts arms out to sides, small hand movements and looking around as if to say “I’m awesome, look how awesome I am”. zzzzz

Wedding Pack

The following emotes are all unlocked by purchasing the Wedding Pack, or the Wedding Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release Propose Proposal, MarryMe, PoptheQuestion, MarriageProposal, ProposeMarriage Standing Propose, as for marriage. zzzzz ThrowConfetti Confetti, ConfettiThrow Flying Throws confetti into the air. zzzzz ThrowRice Rice, RiceThrow Flying Throws rice into the air. zzzzz ThrowRosePetals RosePetals, RosePetalsThrow Flying Throws rose petals into the air. zzzzz

Going Rogue: Expansion or Complete Collection

The following emotes are all unlocked by purchasing the Going Rogue Complete Collection, the Going Rogue Expansion, or individually at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release DrinkEnriche zzzzz No standing with and drinking from a plastic bottle of Enriche zzzzz ProtestResistance zzzzz No protest against the resistance and each execution of the emote will randomly call one of the generic protest signs or one of several signs that ‘cross out’ the symbol of the resistance (the chevron) zzzzz ProtestLoyalist zzzzz No protest against the loyalists and each execution of the emote will randomly call one of the generic protest signs or one of several signs that ‘cross out’ the symbol of the loyalists (the gold star) zzzzz PraetorianSalute zzzzz No The Praetorian salute zzzzz

Going Rogue: Complete Collection or Item Pack

The following emotes are all unlocked by purchasing the Going Rogue Complete Collection, the Complete Collection Item Pack, or individually at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release StanceHero1 zzzzz Flying A heroic stance zzzzz StanceHero2 zzzzz Flying A heroic stance zzzzz StanceVillain1 zzzzz Flying A villainous stance zzzzz StanceVillain2 zzzzz Flying A villainous stance zzzzz

Party Pack

The following emotes are all unlocked by purchasing the Party Pack, or individually at the Paragon Market.

Animal Pack

The following emotes are all unlocked by purchasing the Animal Pack, or the Animal Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release Hiss zzzzz Flying Yes crouch, double handed kitty-claw swipes, return to idle, hissing sound zzzzz Savage zzzzz No Yes monkey movements including: crouched jumping, scratching head and side, final pose is crouch with arms hanging limp in front; monkey grunt noises zzzzz Sniff zzzzz Flying Yes crouch down with head up sniffing the air with sniffing noise zzzzz

Seven Years of Super Loyalty Program

The following emotes are all unlocked by qualifying for the rewards from the Seven Years of Super loyalty program.

Emote Aliases Flying? Sound? Description Issue Release HeroLoyal zzzzz Flying You stand akimbo on your alignment icon with seven blue stars circling you like a sash. You nod back and forth as to a crowd occasionally throwing them a pageant wave. zzzzz VigilanteLoyal zzzzz Flying You stand akimbo on your alignment icon with seven bluish purple stars circling you like a sash. You nod back and forth as to a crowd occasionally throwing them a pageant wave. zzzzz VillainLoyal zzzzz Flying You stand akimbo on your alignment icon with seven red stars circling you like a sash. You nod back and forth as to a crowd occasionally throwing them a pageant wave. zzzzz RogueLoyal zzzzz Flying You stand akimbo on your alignment icon with seven yellow stars circling you like a sash. You nod back and forth as to a crowd occasionally throwing them a pageant wave. zzzzz

Steampunk Pack

The following emotes are all unlocked by purchasing the Steampunk Pack, or the Steampunk Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release Inspiration zzzzz Flying Yes You put your hand to your chin as if in thought. Then you raise your arm in the air as a light bulb hums to life over your head. zzzzz HotTemper zzzzz Standing Yes You stomp your feet twice, waving your arms, then steam comes out your ears. zzzzz TrainWhistle zzzzz Flying Yes An old-fashioned train whistle materializes and you pull the cord twice to make it blow. zzzzz

Winter Holiday Pack

The following emotes are all unlocked by purchasing the Winter Holiday Pack, by purchasing the emotes individually, or (for ThrowSnowflakes only) spending 25 Candy Canes at the Candy Keeper during a Winter Event.

Emote Aliases Flying? Sound? Description Issue Release ThrowSnowflakes Snowflakes Flying Yes You throw snowflakes up into the air. zzzzz OfferGift zzzzz Flying You reach behind your back, take out a gift box, and hold it out with one hand. zzzzz ReceiveGift zzzzz Flying You raise both hands in surprise, then lay both hands out. A gift box appears in your outstretched palms, then you put it behind your back, where it disappears. zzzzz

Incarnate Vendor

These emotes are available for purchase from the Incarnate Merit Vendors in Ouroboros.

Emote Aliases Flying? Sound? Description Issue Release CatchBreath zzzzz Flying You bend over and put your hands on your knees as if winded. Is available as an acount unlock for 10 Astral Merits or 2 Empyrean Merits. zzzzz Collapse zzzzz No Yes You take a few steps forward with your head down, and collapse on your back. Is available as an acount unlock for 10 Astral Merits or 2 Empyrean Merits. zzzzz Swoon zzzzz No Yes You put your hand to your forehead, take a couple steps back, and collapse face-first on the ground. Is available as an acount unlock for 10 Astral Merits or 2 Empyrean Merits. zzzzz UltimatePower zzzzz Flying Yes You crouch briefly and raise your hands to the sky with a bolt of lightning and clap of thunder. Is available as an acount unlock for 10 Astral Merits or 2 Empyrean Merits. zzzzz

Facebook Promotion

The game code for this emote was available on a first-come, first-served basis for people who “liked” the City of Heroes Facebook page. The code was first given out on July 21, 2011, then again from August 17-31, 2011.

Emote Aliases Flying? Sound? Description Issue Release Facepalm zzzzz Flying Yes You slap your hand on your face and shake your head in disbelief. zzzzz

New Year’s Pack

The following emotes are all unlocked by purchasing the New Year’s Pack at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release FireworkBloom zzzzz Flying Yes You launch a single firework blast, with report, into the air. zzzzz FireworkRocket zzzzz Flying Yes You launch four streaming fireworks into the air. zzzzz FireworkSparkle zzzzz Flying Yes You launch a single firework blast, with crackles, into the air. zzzzz

Costume Change Emotes

Costume Change Emotes will change a character’s costume while performing an obscuring animation (usually a flash). As with the costume change slash command, replace “#” with the numerical value of the costume slot to be changed to, from 0-4. To use the costume change emotes, the “/cce # ” command needs to be used, e.g.

/cce 3 CCBackflip

Notes:

Costume change emotes are not case sensitive. CCBackflip works the same as ccbackflip or CCBACKFLIP – they are listed in this format here for visualization only.

Standard Costume Change Emotes

Emote Aliases Flying? Sound? Description Issue Release CCBackflip zzzzz Flying Yes Performs a backflip, with a flash of light at the apex. Issue 15 CCSalute zzzzz Flying Yes Gives an informal salute, followed by a flash of light. Issue 15 CCHowl zzzzz Flying Yes Howl up at the sky, followed by a flash of light. Issue 15 CCEvilLaugh zzzzz Flying Yes Flames spread from hands while laughing evilly, then suddenly envelop body. Issue 15

Unlockable Costume Change Emotes

In-Game Action

The following costume change emotes are unlocked by the listed in-game action or event.

Super Booster II: Magic

The following costume change emotes are all unlocked by purchasing Super Booster II: Magic, or the Magic Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCCast zzzzz Flying Yes Thrusts out one arm as in casting a magic spell, followed by a flash of light. zzzzz CCSpin zzzzz Standing Yes Winds up and spins around, creating a small tornado, followed by a flash of light. zzzzz CCLightning zzzzz Flying Yes Reaches one arm up, and is struck by lightning from above. zzzzz CCPrestoChango zzzzz Flying Yes Reaches both arms up, and is surrounded by a cloud of smoke which fades. zzzzz

Super Booster III: Superscience

The following costume change emotes are all unlocked by purchasing Super Booster III: Superscience, or the Superscience Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCDrinkFormula zzzzz Standing Yes Chug an Erlenmeyer flask of green liquid, smash it on the ground, writhe as if in pain, followed by a sudden burst of yellow smoke. zzzzz CCSuperSerum zzzzz Standing Yes Jab GIANT hypodermic needle into right arm, glow brightly while beating chest, glow fades. zzzzz

Super Booster IV: Martial Arts

The following costume change emotes are all unlocked by purchasing Super Booster IV: Martial Arts, or the Martial Arts Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCSmokeBomb zzzzz Flying Yes Throw a smoke bomb to the floor, obscuring the character, smash it on the ground then the smoke slowly clears. When Flying – Smokebomb is thrown, costume changes, then smoke appears and vanishes. Possibly a bug as the smoke is delayed. zzzzz CCNinjaLeap zzzzz Flying Yes Crouch and then spring swiftly into the air (with a whoosh sound) vanishing then reappear, landing from above in a crouch, then standing. When Flying – Character leaps, spinning corkscrew style upwards, when landing, the “crane” pose is taken on by the flying character instead of the crouch-then-stand. Crane Pose is maintained. zzzzz

Super Booster V: Mutant

The following costume change emotes are all unlocked by purchasing the Super Booster V: Mutant, or the Mutant Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCDimensionShift zzzzz Flying Yes Make the Teleport arm movement, several transparent ‘ghost’ copies of the character’s body expand out to either side; the copies fold back into the character, and in a flash of light, costume changes. zzzzz CCEnergyMorph zzzzz Flying Yes Crouch on all fours on floor; blue energy bubble appears around character; explodes out, leaving character in different costume and a crater effect on the floor. Flying: Hang limp in the air zzzzz CCRapidBoil zzzzz Flying Yes Lean forward as in pain, green bubbles ooze to the surface, then explode in a huge green spray, leaving character in different costume. zzzzz

Animal Pack

The following costume change emotes are all unlocked by purchasing the Animal Pack, or the Animal Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCFeatherBurst zzzzz Flying Yes Scrunch down and shake, flash of light, and burst of feathers. zzzzz CCFeatherSpin zzzzz Flying Yes Whirlwind spin, flash of light, and burst of feathers. zzzzz CCFurBurst zzzzz Flying Yes Scrunch down and shake, grey cloud, and burst of fur. zzzzz CCFurSpin zzzzz Flying Yes Whirlwind spin, grey cloud, and burst of fur. zzzzz

Vanguard Pack

The Vanguard Sigil costume change emote has been in the game as an unlockable emote since Issue 15, see above. For those whose accounts received the Vanguard Pack from the The 7th Anniversary Loyalty Program, this emote was made available on all new and existing characters from level 1 onward beginning Apr 28, 2011.

Emote Aliases Flying? Sound? Description Issue Release CCVanguardSigil zzzzz Flying Yes Casts a sigil underfoot, raises arms and flash of light. Is also available as a character by character unlock by purchase for 100 Vanguard Merits at a Vanguard Crafting Table. Issue 15

Steampunk Pack

The following costume change emotes are all unlocked by purchasing the Steampunk Pack, or the Steampunk Costume Set at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCPressureRelease zzzzz Flying Yes You stomp on the ground and are engulfed in the resulting cloud of steam.. zzzzz CCOilStrike zzzzz Flying Yes You summon an eruption of black liquid from below and are quickly covered completely by it. zzzzz

Winter Holiday Pack

The following costume change emote is unlocked by purchasing the Winter Holiday Pack at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCGiftBurst zzzzz Flying You look up and a gift box lands on you, then you burst out in a shower of confetti. zzzzz

Incarnate Vendor

The following costume change emotes are unlocked by purchasing from the Incarnate Merit Vendors in Ouroboros.

Emote Aliases Flying? Sound? Description Issue Release CCFireworks zzzzz Flying Yes You raise your arms as fireworks erupt from your feet in a flash of light and sound. Is available as an acount unlock for 3 Empyrean Merits. zzzzz CCIceBlock zzzzz Flying Yes You crouch down, encasing yourself in a block of ice, then burst free. Is available as an acount unlock for 3 Empyrean Merits. zzzzz CCNuke zzzzz Flying Yes You crouch down, then explode up in a nuclear mushroom cloud. Is available as an acount unlock for 3 Empyrean Merits. zzzzz CCPureEnergy zzzzz Flying Yes You crouch in, as if the center of an atom molecule, and explode in a burst of energy. Is available as an acount unlock for 3 Empyrean Merits. zzzzz CCStoneBlock zzzzz Flying You crouch down, encasing yourself in a block of stone, then burst free. Is available as an acount unlock for 3 Empyrean Merits. zzzzz

New Year’s Pack

The following costume change emote is unlocked by purchasing the New Year’s Pack at the Paragon Market.

Emote Aliases Flying? Sound? Description Issue Release CCConfettiThrow zzzzz Flying Yes You reach into your pocket and throw confetti into the air in a burst of light. zzzzz

Salute to Statesman Loyalty Program

The following emote is unlocked by qualifying for the Salute to Statesman loyalty program rewards.

Emote Aliases Flying? Sound? Description Issue Release CCInnerWill zzzzz Flying Yes You channel energy from deep within yourself and release it in a burst of light. zzzzz

Emote Commands and the Quickchat Menu

The in-game quickchat menu doesn’t always show the emote command. Instead, it may give a more player-friendly description of the emote which in itself is not an alias of the command. Here are some examples:

” Yada Yada Yada is /e yata

is ” Chat ” is /e talk

” is ” Giggle ” is /e laugh2

” is ” Shake Head is /e no

is ” You bow down! is /e bowdown

is ” Bring It! is /e bringit

is ” Talk to the Hand ” is /e talk to hand

” is ” Neutral Stance ” is /e idle1

” is ” Centre Stance ” is /e idle2

” is ” Hands on Hips ” is /e akimbo

” is the Going Rogue stances are described as “Villain Stance 1”, “Villain Stance 2”, “Hero Stance 1” and “Hero Stance 2”. The commands are actually /e stancevillain1, /e stancevillain2, /e stancehero1 and /e stancehero2

Bug! The apostrophe key, which is the default key for popping up the quickchat menu is currently broken and won’t work for any binds. A player can reassign a different key for the quickchat menu in the Keymapping Tab of the Options Window, or use one of these: /bind “popmenu quickchat” or /bind “quickchat”

Notes

Although the protest signs are unreadable in the game, in the graphic file that is used as the texture, they are readable. They all say some variation of the following in a handwritten font (misspellings are deliberate):

We are generaly discontent with our current situation & would like to show our discontentiveness publicly! (If that’s OK with you)

Emotes with “Flying” in the flying column have an alternate animation when used while flying (usually with dangling legs). Emotes with “Standing” will perform the normal standing animation while flying, treating the empty air as solid ground. Emotes with “No” in the flying column will not execute while flying.

Historical

This section contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.

The Costume Change Emote, ” /cce # CCNinjaLeap “, was initially added to the game as ” /cce # CCNinjaJump ” while saying “Ninja Leap” in the costume picker window. This was changed about the time of Issue 18 without any patch notes indicating such, removing “CCNinjaJump” and implementing “CCNinjaLeap”.

“, was initially added to the game as ” ” while saying “Ninja Leap” in the costume picker window. This was changed about the time of Issue 18 without any patch notes indicating such, removing “CCNinjaJump” and implementing “CCNinjaLeap”. The Costume Change Emote, “/cce # CCEnergyMorph”, was initially added to the game as “/cce # CCPodPerson” while saying “Energy Morph” in the costume picker window. This was changed on July 15, 2010, removing “CCPodPerson” and implementing “CCEnergyMorph”.

Commands and Emotes

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Archetype Descriptions:

Blaster

Controller

Defender

Scrapper

Tanker

Slash Commands Slash commands are entered in the chat window preceeded by a slash. Although many of these are covered in the game’s manual, there are also quite a few which are not documented anywhere but by the /cmdlist command. As these commands are all quite useful when making macros and keybinds, knowing which ones are available can help you know what is possible with your character. Since there are so many slash commands, I am going to divide them into categories: Character Commands These commands control the player’s character, and allow him to move, select targets, and use his powers. These are probably the most valuable commands when setting up macros and keybinds. /assist Change your current target to the selected allies target. (Note this is not required to “assist” an ally, you will normally attack a selected ally’s target) /autorun Toggles autorun /backward Move backwards /camdist Sets the distance in feet that the third person camera pulls back behind the player /camdistadjust Adjusts the camera distance relative to the current camera distance. Reads mousewheel for input. /camreset Resets the camera to a set distance behind the player. Also cancels any camera rotation, but not look up or down. /camrotate Camrotate is bound to the PageUp key to allow controlled camera rotation around the player. This command should not be invoked through the console. /cc, /costume_change Costume change /down Move down (if flying) /follow Set follow mode, 1 = follow selected target, 0 = stop following /forward Move forward /forward_mouse Move forward. Enable autorun after two seconds /inspexec_name Activate an inspiration by name /inspexec_slot Activate an inspiration slot in the first row (Synonym: inspirationSlot) /inspexec_tray Activate an inspiration slot in the given row and column /inspirationslot Activate an inspiration slot in the first row (Synonym: inspexec_slot) /left Strafe left /lookup Pitch camera up /lookdown Pitch camera down /mouse_invert Invert meaning of mouseY for mouse look /mouse_look Command key for mouse look /mouse_speed Scale factor for mouse look /nojumprepeat Disable jump auto-repeat /nop Does nothing (useful for macros and keybinds, to clear a key) /petselect Select pet (by numeric value, 0, 1, 2 and so on) /petselectname Select pet by name (Use with caution, not all pets have unique names. Will select last with that name) /powexec_abort Cancels the auto-attack power and the queued power. /powexec_altslot Executes the given power slot from the alternate tray. /powexec_alt2slot Executes the given power slot from the second alternate tray. /powexec_auto Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it’s on already). /powexec_name Executes a power with the given name. /powexec_slot Executes the given power slot from the current tray. /powexec_toggleoff Will toggle off the specified power, if it is on. /powexec_toggleon Will toggle on the specified power, if it is off. /powexec_tray Executes a power in the given tray and slot. /powexec_unqueue Cancels the queued power. (but not the auto-attack power) /release_pets Release your current pets (This will work with ANY pets, including those that cannot be buffed or healed, such as Phantom Army. However, it does not work with Voltaic Sentinel, so apparently some dropped “weapons” are not considered pets. Once released, you have to wait for the power to recharge, so use with caution) /right Strafe right /speed_turn Set the number of degrees for rotateleft/right /target_custom_far Targets the furthest match (see target_custom_near) /target_custom_near Targets the nearest match enemy – hostile enemies

friend – friendlies, including pets

defeated – 0 HP targets

alive – living targets

mypet – include only your pets

notmypet – exclude your pets

base – include only passive base items

notbase – exclude passive base items

teammate – include only teammates

notteammate – exclude teammates /target_custom_next Cycles through matching targets in near to far order (see target_custom_near) /target_custom_prev Cycles through matching targets in far to near order (see target_custom_near) /target_enemy_far Targets the furthest enemy /target_enemy_near Targets the nearest enemy /target_enemy_next Cycles through visible targetable enemies in near to far order /target_enemy_prev Cycles through visible targetable enemies in far to near order /target_friend_far Targets the furthest friend /target_friend_near Targets the nearest friend /target_friend_next Cycles through visible targetable friends in near to far order /target_friend_prev Cycles through visible targetable friends in far to near order /team_select Select Team member (by location in team) /toggle_enemy Cycles through targetable enemies /toggle_enemy_near Cycles through targetable enemies (in reverse) /toggle_enemy_prev Cycles through targetable enemies (in reverse) /turnleft Rotate left a fixed number of degrees /turnright Rotate right a fixed number of degrees /unselect Unselects currently selected thing /up Jump or fly up /zoomin Zoom camera in /zoomout Zoom camera out UI Commands These commands control the user interface, and allow the user to change the way the screen is laid out to fit his personal style. The commands to actually set up and load keybinds are also in this category. /alttray Toggle the secondary tray while a key is being pressed. (for keybinds) /alt2tray Toggle the terciary tray while a key is being pressed. (for keybinds) /alttraysticky Toggle the secondary tray /bind Binds a key to a command – ‘bind k ++forward’ will set k to toggle running forward. /bind_load Reads a list of keybinds from /keybinds.txt. Use this to load a bind set you saved with /bind_save. /bind_load_file Reads a list of keybinds from a file. Note you can combine keybinds by loading more than one file, and even change keybinds, by clever use of this feature. /bind_save Saves all keybinds to /keybinds.txt. Use this to save a bind set you want to copy to another character. /bind_save_file Saves all keybinds to specified file. /buffs Toggle team buff display /canlook Whether the player can use the mouse to look around /chat Toggles the chat window /contextmenu Activate an context menu slot /copychat Copy the entire chat history from specified chat Tab into the clipboard. /cmdlist Prints out all commands available /ctm, /clicktomove Enables click-to-move /ctm_toggle Click-to-move toggle /demostop Stops demo record/play /dialog_yes Answer OK, Yes, or Accept to current dialog /dialog_no Answer OK, No, or Cancel to current dialog /dialog_answer Answer dialog with button matching provided text /e3screenshot Enable special E3 2004 screenshot mode /first Toggle between first and third person (Synonym: third) /getpos Get current position /goto_tray Go to specified tray number /goto_tray_alt Go to specified tray number in the secondary tray /goto_tray_alt2 Go to specified tray number in the tertiary /goto_trays_tray Go to specified tray number in the specified tray. (Specify tray, 0-2) /hideprimarychat Hide/Unhide primary chat window text messages /info Opens the info window for the current target (yourself if you have no target) /info_tab Opens the specified tab of the info window for the current target (yourself if you have no target) /info_self Opens the info window for yourself /info_tab_self Opens the specified tab of the info window for yourself /kiosk Pop up the kiosk info for the nearest kiosk. (Assuming you’re close enough.) /loc Get current position /localtime Prints local time (on your computer) /logchat Toggle chat logging /macro Add a macro to first empty slot /macroslot Add a macro to provided slot /manage Go to the enhancement management screen /map Toggles the map window /menu Toggles the Menu /nav Toggles the navigation window /newspaper Open up the newspaper. Not the emote, this is the CoV newspaper. It can be accessed by heroes, but merely says that they need to visit their Broker, which heroes do not yet have. /next_tray Go to next tray /next_tray_alt Go to next secondary tray /next_tray_alt2 Go to next tertiary tray /next_trays_tray Go to next trays tray slot. (Specify tray, 0-2, to go to next tray) /popmenu Pops up the named menu at the current mouse location /powers Toggles the power inventory /prev_tray Go to previous tray /prev_tray_alt Go to previous secondary tray /prev_tray_alt2 Go to previous tertiary tray /prev_trays_tray Go to previous trays tray slot. (Specify tray, 0-2, to go to previous tray) /quickchat Pops up the quickchat menu /quit Quits game /release Activate medicom unit for emergency medical transport /respec Go to respec screen if you recieved a free holiday respec /screenshot Save a .jpg format screenshot /screenshottitle Save a .jpg format screenshot with the given title /screenshottga Save a .tga format screenshot /screenshotui Enables or disables the UI for screenshots (1=ui on, 0=ui off) /servertime Get the current server time /show Forces the given window to be shown (Synonym: window_show) /tabtoggle Make the previously active chat tab the new active tab. Used to flip between two tabs /tabnext Cycle forward through all chat tabs in indicated chat window (0-4) /tabprev Cycle backward through all chat tabs in indicated chat window (0-4) /tabglobalnext Cycle forward through all chat tabs in all windows. Will open the corresponding chat window if necessary. /tabglobalprev Cycle backward through all chat tabs in all windows. Will open the corresponding chat window if necessary. /tabselect Select the given chat tab. Will open the corresponding chat window if necessary. /target Toggles the target window /third Toggles between first and third person camera (Synonym: first) /toggle Show a window if hidden, hide a window if shown. (Synonym: window_toggle) /tray Toggles the tray window /tray_sticky Toggles the sticky state of the specified tray. (First argument is the tray, 1 or 2, second is 1 for showing, 0 for not) /tray_sticky Toggles the sticky state of the alt2 tray. /whereami Tells name of the shard/map you are on /window_color Changes the window colors /window_hide Forces the given window to be hidden. /window_resetall Resets all window locations, sizes, and visibility to their defaults. /window_scale Change a single window scale /window_show Forces the given window to be shown. (Synonym: show) /window_toggle Show a window if hidden, hide a window if shown. (Synonym: toggle) /windowcolor Changes the window colors Chat Commands These commands control the chat interface, and help the user communicate with other players. I will also include the commands for user feedback to the developers. /afk Marks the player as Away From Keyboard. (with given message) AFK is canceled by moving in any direction. Note the people who are reading the newspaper while AFK are also using an emote, below. /ac, /arena Send message to Arena channel /auction Send message to request channel (Synonyms: req, request, sell) /autoreply Start a reply for client /b, /broadcast Send message to entire map (Synonyms: y, yell) /beginchat Starts chat-entry mode with given string (Synonym: startchat) /bug Report a bug. Enter a short description of any length. /c, /coalition Send message to coalition channel /chan_create Create a new chat channel /chan_desc Set’s the channel’s description /chan_invite Invite a player or chat handle to a chat channel (Synonym: ginvite) /chan_invite_gf Invite your entire global friends list to a chat channel /chan_invite_sg Invite your entire supergroup to a chat channel. Only leaders can use this command. You must specify minimum rank (0-4) /chan_invite_team Invite your entire team or task force to a chat channel /chan_join Join an existing chat channel /chan_leave Leave a chat channel /chan_user_mode Sets user permissions for specified user on channel. You must have operator status to set permissions. (-join will kick the specified user) /chan_mode Changes the default access rights for a new user who joins the channel. If you set -join, no one can join. /chan_members List all members of channel /chan_motd Sets the channel’s Message of the Day, which is sent to everyone that joins the channel. /chan_send Send message to chat channel. You must be in the channel and have send priviledges. (Synonym: send) /change_handle Change your global user name, if allowed /chat_cycle Cycles between the channels in chat /chatoptions Toggles chat options for specified window (0-4) /chat_set Selects the given channel. (Type the first letter or name of the channel, broadcast, team, etc) /e, /em, /emote, /me Emotes a text string /emaildelete Delete message /emailheaders Request email headers /emailread Request message /emailsend Send message /estrange Remove player from friend list (Synonym: unfriend) /f Talk to friends channel /fl, /friendlist Display friend list /friend Add player to friend list /g, /group Send message to group channel (Synonym: team) /gfriend Add a player to your global friends list /gfriends Display all members of your global friends list /ghide Make yourself invisible to your global friends /gignore Adds a player to your global chat ignore list /gignoring Lists all players in your global chat ignore list /ginvite Invite a player or chat handle to a chat channel (Synonym: chan_invite) /ginvite_sg Invite your entire supergroup to a chat channel. Only leaders can use this command. You must specify minimum rank (0-4) /gunfriend Remove a player from your global friends list /gunhide Make yourself visible to your global friends /gunignore Remove a player from your global chat ignore list /hide Hide from other users /ignore Ignore User /ignorelist Displays a list of ignored users /l, /local Send message to your area /myhandle Display your global chat handle /p, /private Send a message to only one player (Synonyms: t, tell, whisper) /petition Add user petition (stuck, cheated, etc) to the database /req, /request Send message to request channel (Synonyms: sell, auction) /s, /say Sends the given text on the current chat channel. /sell Send message to request channel (Synonyms: req, request, auction) /send Send message to chat channel. You must be in the channel and have send priviledges. (Synonym: chan_send) /sg, /supergroup Send message to super group channel /slashchat Starts chat-entry mode with slash /startchat Starts chat-entry mode (Synonym: beginchat) /t, /tell Send a message to only one player (Synonyms: p, private, whisper) /team Send message to group channel (Synonyms: g, group) /unfriend Remove player from friend list (Synonym: estrange) /unhide Stop hiding from other users /unignore Unignore User /watching Lists all channels that you belong to /whisper Send a message to only one player (Synonyms: t, tell, private) /y, /yell Send message to entire map (Synonyms: b, broadcast) Team Commands These commands are used to set up and manage teams. They include commands for searching for teammates. I will also include the commands for setting up Arena battles. /ai, /arenainvite Invite player to join your Arena event /comment Set search comment /ex, /exemplar Invite player to be your exemplar (for heroes) (Synonym: rsk) /findmember Find a player (Synonyms: sea, search) /getarenastats Get your arena stats /get_comment Get search comment /i, /invite Invite player to join team /k, /kick Kick player from team /leaveteam Leave your current team up /lfg Toggle looking for group status /lfgset Set looking for group status /lk, /lackey Invite player to be your lackey (for villains) /mal, /malefactor Invite player to be your malefactor (for villains) /ml, /makeleader Change the team leader /r, /reply Reply to last received private message /rsk Invite player to be your exemplar (reverse sidekick) (Synonyms: ex, exemplar) /sea, /search Find a player (Synonyms: findmember) /sidekick_accept Accept an invitation to be a sidekick /sidekick_decline Decline an invitation to be a sidekick /sk, /sidekick Invite player to be your sidekick (for heroes) /team_accept Receives a team accept /team_decline Receives a team decline /trade Invite player to trade /trade_accept Receives a trade accept /trade_decline Receives a trade decline /unex, /unexemplar, /unrsk No longer be an aspirant (or be an exemplar) /unlk, /unlackey No longer be a lackey. (or his mentor) /unmal, /unmalefactor No longer be a malefactor /unsk, /unsidekick No longer mentor (or be a sidekick) /who Get info on named player /whoall Print who’s on this map Supergroup Commands These commands are specifically used for managing supergroups and coalitions. /ci, /coalition_invite Invite player’s supergroup to join coalition /coalition_cancel Cancel coalition with a supergroup /coalition_mintalkrank Set the minimum rank of members of a coalition Supergroup who your Supergroup can hear. /coalition_nosend Stop your Supergroup from sending coalition chat to an ally Supergroup. /coalition_sg_mintalkrank Set the minimum rank of members of your Supergroup who can use coalition chat. /demote Demote supergroup member one rank /namecaptain Renames the captain supergroup rank /namecommander Renames the commander supergroup rank /nameenforcer Renames the enforcer villaingroup rank /nameflunky Renames the flunky villaingroup rank /nameleader Renames the leader supergroup rank /namelieutenant Renames the lieutenant supergroup rank /namemember Renames the member supergroup rank /nameoverlord Renames the overlord villaingroup rank /nameringleader Renames the ringleader villaingroup rank /nametaskmaster Renames the taskmaster supergroup rank /promote Promote supergroup member one rank /raid_invite Invite player’s supergroup to an instant raid. (Synonym: sgraid_invite) /sg_accept Receives a supergroup accept /sg_decline Receives a supergroup decline /sgi, /sginvite Invite player to join supergroup /sgk, /sgkick Kick player from join supergroup /sgleave Leave your current supergroup /sgmode Toggle supergroup mode /sgmodeset Set supergroup mode /sgraid_invite Invite player’s supergroup to an instant raid. (Synonym: raid_invite) /sgraid_window Set your supergroup raid window /sgsetdemotetimeout Sets supergroup Demote Timeout /sgsetdescription Sets supergroup description /sgsetmotd Sets supergroup “Message of the Day” /sgsetmotto Sets supergroup motto /sgstats Display supergroup info in chat window Pet Commands These commands have been defined specifically for Masterminds to control their pets. They do not work with any other type of pets, although any archetype can use the /release_pets and /petselect commands. (So they are also listed in the Character Commands above) Stances are “aggressive”, “defensive” and “passive”. Actions are “attack”, “goto”, “follow”, “stay” and “dismiss”. Commands that require a pet name, stance, action, or power name will take any unique portion of the name, thus you could use “at” instead of “attack”. If you use a portion of a pet name that is not unique (for instance, “zombie” if your zombies are named “zombie 1” and “zombie 2”) it will command both of them. If you name your pets, however, you can use the /petcom_pow command to command all those of a given type. /clear_petnames Clear the names of all your named pets /petcom Set the stance or action of current pet (you can set both a stance and an action, or either) /petcom_all Set the stance or action of all pets /petcom_name Set the stance or action of a specific pet (specified by name) /petcom_pow Set the stance or action of all pets cast by the given power /petsay Make your current pet say something or emote (Emotes must be enclosed in brackets, as in ““. You may include both a statement and an emote in the same command) /petsay_all Make all pets say something or emote /petsay_name Make the named pet say something or emote /petsay_pow Make all pets created by the given power say something or emote /petselect Select pet (by numeric value, 0, 1, 2 and so on) /petselectname Select pet (by name or part of name) /petrename Rename your current pet /petrename_name Rename the named pet /release_pets Release your current pets (This will work with the “pets” in Traps and Dark Miasma, as well as the Necromancer’s Ghosts. Once released, you have to wait for the power to recharge, so use with caution) /show_petnames Displays the names of all your named pets /petoptions Displays pet options context menu. Do NOT issue this command with any other Archetype but Mastermind. As of the latest release, it will crash the program. (Possibly only in CoH) Emotes There are a number of emotes that have been defined for City of Heroes, most of which are not documented in the manual. Note that if you type anything as an emote that is not in this list (for instance, /emote thinks) you will see “thinks” in a thought balloon, and in the chat window as “So-and-so thinks”. In this way you can emote just about anything. Case does not matter, so you can type /emote yes or /emote Yes. Many emotes are continuous, in order to cancel them, just move. Note that afk and newspaper are also commands. As an emote, afk simply is the same as the newspaper, it does not make you go afk. The /newspaper command, however, is completely unrelated to its emote. afk You pull out a newspaper and begin reading it. (same as newspaper) afraid Cowers in fear, as if effected by a Fear power. (same as cower, fear, scared) akimbo Stands with hands on hips. This is part of the “idle” animation. angry Glowers menacingly, with hands on hips. assumepositionwall Leans forward with hands out as if leaning against a wall, about to be frisked. You should be facing a wall for best effect, although it could be used as if you were trying to stop a train or the like. 🙂 atease Stands with hands behind back, in a military “at ease” pose. attack Points straight ahead. (same as point) batsmash Pulls out a bat and begins smashing a target, similar to the animation NPCs use. The bat is swung downward, so could be targetted on an object of varying height. Also useful for Masterminds. batsmashreact Similar to the cower animation, but crouches on the floor as well. Although it could be used alone, the victim flinches at times appropriate to the batsmash animation. beatchest Beats chest as if enraged, similar to the “Tough” power animation. With “roar” sound effect. (not the same as roar) biglaugh Puts up hands while laughing, in a “stop, I can’t stand it!” kind of gesture. (same as laugh2) bigwave Waves your arm over your head. (same as overhere) bb, boombox Brings out a boombox and begins dancing. Several music selections, which I won’t list here. (each begins with bb, if you hear one you like, ask what it is) bow Bows, with palms together. bowdown Puts out a hand in a “bow before me” gesture, then lowers the hand and looks down. burp Burps, with appropriate sound effect. Use sparingly, or people will /ignore you. 😀 buzzoff Makes a dismissive gesture with one hand. (same as goaway) champion Does a clasped hands “victory” animation. (Same as winner) cheer Either does the start of the “wavefist” animation, or does an “egging on” type of animation with the fists being waved close to the body. Calling it repeatly will alternate the animation. clap Claps your hands. Has a sound effect, so should be used sparingly. coin, cointoss Tosses a coin. After the animation, the coin appears over your head to indicate the result. Heads shows a picture of Statesman, tails is the Atlas Park statue. cower Cowers in fear, as if effected by a Fear power. (same as fear, scared, afraid) crossarms Crosses arms in front of you. (Part of the “idle” animation) curseyou Similar to frustration, but raises only one hand. Gesture is to the sky, not a target. (same as noooo) dance A considerably more “wacky” dance than the one done with boombox. dice Throws a dice. After the animation, the dice will appear over your head to indicate what you rolled. (Note that due to the random number generator you might roll the same thing several times in a row) disagree Similar to dontattack, but much longer and more vehement in its refusal. dontattack Waves arms in a refusal sort of way. (same as no) drat Clenches fists, then stomps foot in a gesture of extreme displeasure. dropboombox Same as boombox. drumdance Does a sort of rain dance. explain A long animation in which you use gestures to try and calm the other person down and explain both sides of the situation. elaugh, evillaugh Melodramatic, villainous version of a laugh. (same as muahahaha) elegantbow, fancybow Similar to bow, but much more “proper” and high class. fear Cowers in fear, as if effected by a Fear power. (same as cower, scared, afraid) flashlight Pulls out an extremely large flashlight and looks around. The flashlight will alternately be pointing up and down, and subsequent calls will toggle it. Note that the flashlight will not emit light unless your system is capable of handling Bloom and other lighting effects. flex, flex1, flex2, flex3, flexa, flexb, flexc Various bodybuilder flex animations. flipcoin Same as coin or cointoss. frustrated Similar to curseyou, but raises both fists and shakes them in frustration. goaway Makes a dismissive gesture with one hand. (same as buzzoff) grief Cries out and falls to the ground. Useful for making a big scene over a fallen comrade. hand Similar to goaway, but holds out the hand palm out instead of waving it. The “talk to the hand” gesture. (same as talktohand) handsup Raises hands in a give up pose, sometimes dropping to knees as well. Calling it repeatedly will alternate the animation. (same as surrender) hi A short wave in front of your body. (same as wave) holdtorch Pulls out a lit torch and holds it up. Unlike flashlight, this emote produces light on all systems. huh Shrugs shoulders. (same as shrug) jumpingjacks Does Jumping Jacks. kata Does a martial arts kata. (same as martialarts) kneel Kneels, on both knees, not just one as in the Rest animation. laptop Pulls out a laptop computer and puts it on a table (also summoned by the animation) and begins working on it. laugh Laughs. laugh2, laughtoo Different laugh, with a hand gesture like “stop, I can’t stand it!”. (same as biglaugh) lecture A long animation in which you talk at length about something very important, with appropriate gestures. ledgesit Sits with legs hanging over the edge of whatever is being sat on. Not intended for use with solid floors, but on pipes or ledges where the legs can be seen hanging down. Can be used to sit on benches and chairs, if you stand on them first, although the animation of looking down may not fit. lotus Sits in the lotus position on the ground and meditates. (Same as yoga) martialarts Does a martial arts kata. (same as kata) militarysalute The “proper” military salute, with feet together and very precise motion. muahahaha Melodramatic, villainous version of a laugh. (same as evillaugh) newspaper You pull out a newspaper and begin reading it. (Very useful with /afk, you can set it to a keybind with “emote newspaper$$afk”) no Waves arms in a refusal sort of way. (same as dontattack) nod Nods, with hands on hips. Note this is not the same as “yes”. noooo Similar to frustration, but raises only one hand. Gesture is to the sky, not a target. (same as curseyou) overhere Waves your arm over your head. (same as bigwave) panhandle Pulls out a tin cup and begins to beg. Possibly useful for people begging for Influence. 😀 peerin Put hands around eyes to shield them and looks intently at something. It seems to be designed for looking in windows, as you look straight ahead and not up or down. You may be able to appear to be looking at a display case or other object, however, if the case is very tall, or your character is short. point Points straight ahead. (same as attack) praise Falls to knees and begins to bow. (Usually towards something or someone) protest Holds up a protest sign. raisehand Raises your hand and leaves it there. (same as stop) research Pulls out a book, and begins lecturing in a preaching sort of fashion. researchlow Same as research, but kneels on the ground. Looks a bit more like the character is studying something on a wall and comparing it to a book. roar Lets out a roar, with appropriate sound effect. Use with caution. 😀 The gesture is an animal-like clawing at the air. rock, paper, scissors Often used to select which teammate will go scout around or the like. The animation is always the same, followed by the item, rock, paper or scissors, appearing above the character’s head. rolldice Same as dice. rooting Does an “arm pumping” cheer with the arm raised and going in circles. Then calls out with hands around mouth, and ends with the clap animation, with sound. (same as wavefist) salute Salutes, military style, but with legs apart and somewhat sloppy. scared Cowers in fear, as if effected by a Fear power. (same as cower, fear, afraid) score Holds up a card with the specified score on it. Must be followed with a number, as in “score1” or “score10”. shrug Shrugs shoulders. (same as huh) shucks Less vehement than drat, makes a sort of snaps fingers gesture, “just missed it”. sit Sits on the ground, with arms folded over knees. slap Open handed slap, complete with sound effect. Useful for Masterminds bullying their pets. slapreact Flinches back as if slapped, then stands stunned. Useful in combination with slap, Masterminds can use petsay to make their pets respond accordingly. slash, slashthroat Makes a slashing motion across the throat. smack A backhand slap. smackyou Raises a hand as if to do the smack gesture, but only threatens to. (same as threathand) sorry Bows, with hands folded. (same as bow) stop Raises your hand and leaves it there. (same as raisehand) surrender Raises hands in a give up pose, sometimes dropping to knees as well. Calling it repeatedly will alternate the animation. (same as handsup) talktohand Similar to goaway, but holds out the hand palm out instead of waving it. The “talk to the hand” gesture. (same as hand) tarzan Gives out a tarzan yell. Probably with sound effect. taunt, taunt1, taunt2, taunta, tauntb Does a taunt, with sound effect. Taunt and taunt1 are identical to the Taunt power, taunt2 is more of a “come on” gesture with both hands. thanks, thankyou Holds out hand, as if to shake hands. thewave Does “the wave”. villainlaugh, villainouslaugh Same as evillaugh. threathand Raises a hand as if to do the smack gesture, but only threatens to. (same as smackyou) thumbsup Holds out your hand with your thumb up. (same as yes) victory Raises arms in victory, then repeats the gesture to the right and left, as if showing off for an audience. walllean Leans against a wall with hands in pockets. May take some doing to correctly position yourself in front of a wall before using the emote. You move slightly backwards in the lean. wave A short wave in front of your body. (same as hi) wavefist Does an “arm pumping” cheer with the arm raised and going in circles. Then calls out with hands around mouth, and ends with the clap animation, with sound. (same as rooting) welcome Extends both arms in a welcoming gesture. yourewelcome Holds one hand close to chest, then extends it with open palm, similar to “thanks”. what Shrugs shoulders. (same as shrug and huh) whistle Whistles. (used for the HELP! animation) This makes a loud noise, so don’t overdo it. wings Puts hands on hips. (same as akimbo) winner More subtle than victory, does a “clasped hands” animation, again gesturing to an imaginary audience. (same as champion) yata, yatayata Looks in one direction as if talking to someone, and makes a “flapping mouth” gesture with a hand. yes Holds out your hand with your thumb up. (same as thumbsup) yoga Sits in the lotus position on the ground and meditates. (same as lotus) Graphics Commands These commands change the graphics capabilities of the game. This commands should not normally be used, as they are primarily intended for debugging, and can make the game impossible to play, or have other side effects. Thus, I’m putting them in a section of their own. /autoperf Automatically change detail level for performance /bloomWeight Sets bloom scale, valid values 0.0-2.0 /bloomScale Sets bloom blur size, valid values 2 or 4 /compatibleCursors Enables use of basic Windows mouse cursors instead of graphical cursors (command line option) /cursorcache Enable cursor cache for smoother cursor changes /disable2D Disables 2D sprite drawing (turns off the UI) /dofWeight Sets DOF scale, valid values 0.0-2.0 /fsaa Sets the amount of full screen antialiasing /fullscreen Sets video mode to fullscreen /lightmapLODscale Set the lightmap LOD scale /maxfps Lists max frames per second /maxInactiveFps Lists max frames per second when the game is not in the foreground /maximize Maximizes window /netgraph Displays networks connection information /noSunFlare Disables sun flare for performance debugging /profiler_record Record client profiler information to specified file /profiler_stop Stop recording profiler information /reloadgfx Unloads all textures (causing them to be reloaded dynamically) /renderScaleX Changes the horizontal scale at which the 3D world is rendered relative to your screen size /renderScaleY Changes the vertical scale at which the 3D world is rendered relative to your screen size /renderScale Changes the scale at which the 3D world is rendered relative to your screen size /renderSize Changes the size at which the 3D world is rendered /renderScaleFilter Changes method of filtering used in renderscaling /screen Sets X and Y screen dimensions. Should be constrained to 640×480, 1024×768, etc. /showfps Show current frame rate (1=on, 0=off) /shaderDetail Changes the shader detail level /shadowvol Controls whether shadow volumes are drawn /ss Controls whether simple shadows are drawn /stopinactivedisplay Stops rendering when the game is not the foreground application /stuck Try to get player unstuck /texAniso Sets the amount of anisotropic filtering to use, reloads textures /texwordeditor Edit the text layout for translatable textures /useDOF Use Depth of Field effects if available /useFP Use floating point render target for HDR lighting effects if available /useHDR Use HDR lighting effects (Bloom/tonemapping) if available /useLightmaps Use lightmaps if available /useRenderScale Enables/Disables render scaling feature /useWater Use fancy water effects if available /vis_scale Controls world detail. 1.0 = default

City of Heroes® : The World’s Most Popular Superpowered MMO

Want to express yourself? Check out these emotes to let everyone know how you feel!

To activate an emote, simply type /em and the name of the emote. For example, if you would like to perform the Afraid emote you should type /em afraid.

NOTE: You can also type /e such as: /e wave.

AFK

Afraid

Akimbo

Angry

AssumePositionWall

AtEase

Attack

BatSmash

BatSmashReact

BB

BBAltitude

BBBeat

BBCatchMe

BBDance

BBDiscoFreak

BBDogWalk

BBElectroVibe

BBHeavyDude

BBInfoOverload

BBJumpy

BBKickIt

BBLooker

BBMeaty

BBMoveOn

BBNotorious

BBPeace

BBQuickie

BBRaver

BBShuffle

BBSpaz

BBTechnoid

BBVenus

BBWahWah

BBWindItUp

BBYellow

BeatChest

BigLaugh

BigWave

Binoculars

Boombox

Bow

Bowdown

Burp

BuzzOff

Camera

Cellphone

Champion

Cheer

Clap

Clipboard

Coin

CoinToss

Cower

CrossArms

Crouch

CurseYou

Dance

Dice

Disagree

DontAttack

Drat

DropBoombox

Drum

DrumDance

DrumLow

ELaugh

ElegantBow

EvilLaugh

Explain

FancyBow

Fear

Fishing

Flashlight

Flex

Flex1

Flex2

Flex3

FlexA

FlexB

FlexC

FlipCoin

FlippingCoin

FloatBooks

Frustrated

GoAway

Grief

Hand

Handsup

Hi

HoldTorch

Howl

Huh

JumpingJacks

Kata

Kneel

Laptop

Laugh

Laugh2

LaughToo

Lecture

Ledgesit

Lotus

MartialArts

MilitarySalute

Muahahaha

Newspaper

No

Nod

Noooo

OverHere

Panhandle

Paper

PeerIn

Point

Praise

Protest

RaiseHand

Research

ResearchLow

Roar

Rock

RollDice

Rooting

Salute

Scared

Scissors

Score1

Score10

Score2

Score3

Score4

Score5

Score6

Score7

Score8

Score9

Shucks

Sit

Slap

SlapReact

Slash

SlashThroat

Smack

SmackYou

Sorry

Stop

Surrender

Talk

TalkToHand

Tarzan

Taunt

Taunt1

Taunt2

TauntA

TauntB

Thanks

ThankYou

TheWave

ThreatHand

Thumbsup

Victory

VillainLaugh

VillainousLaugh

Waiting

WallLean

Wave

WaveFist

Welcome

What

Whistle

Wings

Winner

Wounded

Yata

YataYata

Yes

Yoga

YoureWelcome

Flying Animation Emotes

NOTE: These will only interrupt flying forward animations.

FlyPose1

FlyPose2

FlyPose3

FlyPose4

NOTE: Certain emotes that do not look correct on the Kheldian Dwarf models have been disabled.

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